top of page
Romain Raynal – Composer, Sound Designer & Music Designer for Video Games. Crafting immersive and expressive audio experiences.
Romain Raynal - Game Audio Artisan
Logo of Romain Raynal – Game Audio Artisan, composer and sound designer.

AUDIO
 
AS AN
   
ARTISAN

Romain Raynal is a composer, producer, and sound designer. He sees audio as a true driver of gameplay and storytelling, where every sound enhances the player’s immersion and emotional experience.

. His background as a live musician and music producer gives him a unique, instinctive perspective rooted in feel and intention. He regularly shares his approach through a blog, workshops, and training sessions.

Professional sound design and music production studio of Romain Raynal, specialized in game audio.

CHRONICLES

Unannounced Project

RESUME

• Sound design & composition – Creating immersive soundscapes and music for narrative and interactive games (Transhumance, Need for Touring, Lavaloop, The Green Room Experiment, Witch Hunters).

• Audio integration – Experience in implementing sound for optimized immersion (FMOD, Wwise, Unity, Unreal).

•Software proficiency – Reaper, FMOD, Wwise, Unity, Unreal, Soundpaint, Kilohearts, UVI, Izotope, Kontakt.

• Professional background – Professional musician since 2011, running a sound production studio since 2017.

Romain Raynal, Game Audio Artisan – Composer, Sound Designer & Music Designer for Video Games.

Let's work together

Romain Raynal - Game Audio Artisan
Logo of Romain Raynal – Game Audio Artisan, composer and sound designer.
  • Romain Raynal - Game Audio Artisan
  • Romain Raynal - Game Audio Artisan
  • Romain Raynal - Game Audio Artisan
  • Romain Raynal - Game Audio Artisan
  • Romain Raynal - Game Audio Artisan
bottom of page